The traditional indoor virtual reality art design is quite different from the actual placement of items. Based on the perspective of immersive communication, this paper analyzes the specific ways of applying virtual reality technology in art design from the two dimensions of physiological immersion and psychological immersion, so as to analyze the process of Virtual Reality Art Design Based on Immersive communication. The Kinect device is used to collect the indoor spatial feature depth data. After repair and filtering, the processed data is converted into the data in the spatial coordinate system to build the geometric model of the spatial feature data. This paper analyzes the indoor virtual reality art design by using virtual reality technology. The experiment proves that the placement error of the indoor virtual reality artistic achievements is small.