Playing for Cognition: Investigating the Feasibility and User Experience of a Virtual Reality Serious Game for Cognitive Assessment in Children with Congenital Heart Disease
Tablet-based cognitive training as an early intervention tool for children with autism spectrum disorder
Effectiveness of mobile phone text messages sent as reminders for self-monitoring of blood pressures and blood glucose at home among low income patients in Kenya: an open label randomized controlled trial
Assessing Changes in COVID-19 Vaccine Uptake and Intentions among the Brigada Digital Latino Social Media Audience: A Repeated Cross-Sectional Study
The cost-effectiveness of early COVID-19 detection using AI embedded wearable devices: Evidence from the COVID-RED Trial.
Assessing Digital Literacy and Willingness to Communicate with Providers Using Digital Technology among Underserved Asian American Patients at a Federally Qualified Health Center: A Cross-Sectional Study
Identifying and characterising digital behaviour change interventions to improve fruit and vegetable intake in low-socioeconomic status primary school children: A Systematic Review
Provision of digital health interventions for young people with ADHD in primary care: findings from a national survey and scoping review
Metadata recommendations for light logging and dosimetry datasets
Chronic Pain Healthcare workers’ challenges in pain management and receptiveness towards VR as an adjunct management tool: a qualitative study